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itzg/minecraft won't create a creative server
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Rainbow trout posted this in #questions
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Rainbow troutOP
hello, setup was generally a breeze, however the container always wants to be in survival mode. the goal is only to setup a bedrock/java compatible server for the kids, in creative mode. i've nuked the data directory and forced a world regeneration multiple times, but it seems like my GAMEMODE env var is ignored.
am I missing anything here?
am I missing anything here?
services:
mc:
image: itzg/minecraft-server:latest
container_name: kids-minecraft
pull_policy: daily
environment:
VERSION: "LATEST"
PAPER_CHANNEL: "experimental"
TYPE: "PAPER"
EULA: "true"
GAMEMODE: "creative"
MEMORY: 10G
DIFFICULTY: "easy"
FORCE_GAMEMODE: "true"
DOWNLOAD_PLUGINS: >-
https://download.geysermc.org/v2/projects/geyser/versions/latest/builds/latest/downloads/spigot
https://download.geysermc.org/v2/projects/floodgate/versions/latest/builds/latest/downloads/spigot
ports:
- "25565:25565" # Java Edition Port
- "19132:19132/udp" # Bedrock Edition Port
volumes:
- ./data:/data
stdin_open: true
tty: true
restart: unless-stoppedRainbow troutOP
oh my goodness am I looking at stale docs or something?
thats all the server setting options you can have
its a giant doc for itzg ig
Rainbow troutOP
regardless, @Tamz ++ thank you much
Rainbow troutOP
I had found this, and the repo owner had commented about a similar issue (where if you already created a world, you can't convert it on the fly) https://github.com/itzg/docker-minecraft-bedrock-server/issues/374
I think the syntax may have changed over the years and I managed to find old syntax somewhere.
kids-minecraft | [18:04:52] [Server thread/INFO]: Default game type: CREATIVEbut i'm officially in business so thank you
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