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Managing different recieved message depending on player platform?

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riso posted this in #questions
Messages19 messages
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Hello. I'm trying to pretty up my server. Currently, the player join message contains an emoji in it. This emoji is supported by my players' modpacks. However, my bedrock players see a much uglier message due to how minecraft handles non standard characters in Bedrock. Is there a way to detect Geyser players and send them a different message instead of the one with an emoji? Asking as someone that knows I could write a plugin to do it myself but doesn't feel like doing it and would rather find someone else's plugin.
i think that would still mess up the rest of the text in the message
lemme grab a screenshot
image.png
i think even with the pack it would do that to the rest of the text
the ?
yeah thats the missing emoji but it changes the font for the rest of the message
vs on java
Screenshot_2025-12-17_at_9.33.24_PM.png
to show that the font isnt different
isnt supposed to be different
my point is i dont think a resource pack would fix that issue?
i can try
it can
kk
resource packs can do a lot
apparently the waving hand emoji is unicode U+1F44B but bedrock only supports up to U+FFFF
so i would either have to change the symbol on both platforms to something under FFFF and then texture it as the waving hand or i can replace the message>??????
this is why i hate bedrock
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