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Chunky floods ram and kills server

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Central Asian Shepherd Dog posted this in #questions
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Central Asian Shepherd DogOP
Server RAM fills up entirely without ever decreasing, and subsequently dies. No players are online and waited until server "Paused" after 15 seconds. The world currently has 20k by 20k chunks generated, so 320k by 320k blocks. Best guess is it tries to load all of those chunks at once and crashes?
rPFFave.txt
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Central Asian Shepherd DogOP
I am using a proxy, I'll disable stackingmobs first
Server dies regardless of the mob stacker plugin, but seemingly slower? Still crashes with an out of memory error
Pixiebob
Please shard your startup flags, there is a chance your Xmx is misconfig'd
and no Chunky does not load all the chunk at once or try to do so, it does however, will use RAM that you allow the instane to use, this can expose potential misconfig on your JVM flags if you did not set that properly.
Also, you should only be running Chunky with zero other plugins installed so it can complete its task without other stuff runnings.
Original message was deleted
Bluetick Coonhound
for the bot dev as a heads up

The message in log for proxied/actual offline servers are different
Asiatic Lion
@Bluetick Coonhound Am aware just never had enough time to actually properly fix it - it's a faulty check where I'm detecting UUIDV3 n stuff
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