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Command blocks with "Always Active" Argument stopped working after re-enabling Command Blocks
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Northeast Congo Lion posted this in #questions
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Northeast Congo LionOP
So, I had a command block repeatedly crashing my server due to it having section signs in it (Server was converted from bedrock). So, I had to disable command blocks, remove the section signs, and re enable them. However, all command blocks with "Always Active" enabled no longer function until you go into them, set them to "Needs redstone" and then set them back to "Always Active". Basically, they need refreshed. This is kind of disastrous because there are TONS of command blocks with this argument...
Is there a way to forcibly refresh them so they work again without having to go to every single one and refresh them?
I've seen this issue on Vanilla, Spigot and Paper, so it's not plugin related. It seems to just be a Java thing.
Is there a way to forcibly refresh them so they work again without having to go to every single one and refresh them?
I've seen this issue on Vanilla, Spigot and Paper, so it's not plugin related. It seems to just be a Java thing.
@Northeast Congo Lion So, I had a command block repeatedly crashing my server due to it having section signs in it (Server was converted from bedrock). So, I had to disable command blocks, remove the section signs, and re enable them. However, all command blocks with "Always Active" enabled no longer function until you go into them, set them to "Needs redstone" and then set them back to "Always Active". Basically, they need refreshed. This is kind of disastrous because there are TONS of command blocks with this argument...
Is there a way to forcibly refresh them so they work again without having to go to every single one and refresh them?
I've seen this issue on Vanilla, Spigot and Paper, so it's not plugin related. It seems to just be a Java thing.
Is there a way to forcibly refresh them so they work again without having to go to every single one and refresh them?
I've seen this issue on Vanilla, Spigot and Paper, so it's not plugin related. It seems to just be a Java thing.
Scott's Oriole
Always active means that they do not require redstone, not that they will literally be always active
As soon as the chunks are unloaded, the command block will stop working
As soon as the chunks are unloaded, the command block will stop working
If you want to keep those commandblocks active, you have to keep those chunks loaded
In earlier versions you made the whole command logic in the spawnchunks
In recent versions you can use this command:
https://minecraft.wiki/w/Commands/forceload
In earlier versions you made the whole command logic in the spawnchunks
In recent versions you can use this command:
https://minecraft.wiki/w/Commands/forceload
Northeast Congo LionOP
No, that's not the problem. They like, completely do not work under any circumstances until you go in and disable, then re-enable "Always active" in them. they were working before, but they broke when I temporarily disabled them to fix the issue
Can you confirm they're in a loaded chunk?
Northeast Congo LionOP
Yes. For example, they are testing for players in a region. I stand in the region (about 5 blocks away from the command block) and it does nothing. but, when I go into the command block, turn it to "needs redstone" back out of the command block, go back in, re-enable "always active" it works like normal again
If the command block is not loaded as you join the world, it may not work unless you set it up again, in the recent updates they removed spawn chunks, if your command blocks are in spawn chunks, they might not work anymore, but that's just an assumption
Northeast Congo LionOP
This affected all command blocks in the world that have "always active" checked. including ones far, far away from spawn. It seems to be a bug with Java edition
@Northeast Congo Lion No, that's not the problem. They like, completely do not work under any circumstances until you go in and disable, then re-enable "Always active" in them. they were working before, but they broke when I temporarily disabled them to fix the issue
Orinoco Crocodile
Even if they're "purple"?
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