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Proxy Protocol from Gate to Velocity over WireGuard?

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Tonkinese posted this in #questions
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TonkineseOP
I setup a gate proxy in lite mode to connect players to my velocity proxy, but when I enabled proxy protocol (on gate and velocity) it stops working. Without it was working fine, but I need to effectively track player IPs so I can IPban ppl. I really dont know what's wrong here. IS there something else that has to be set up? any help is appreciated!
TonkineseOP
I talked to chatgpt and it said it is not necessary over wireguard and all I needed was to set player forwarding to modern in velocity and it would track the ips, and put my forwarding.secret in gate lite. Well I tried that, and players still just show up as my gate localhost ip not as their own ips.
If someone actually knows about this plz help me, no one I have talked to has been able to shed any light on the situation. Remember, without it enabled, players could connect perfectly fine with no issues.
Is there an alternative to gate I should use that's better for this?
Lionhead
So you have a wireguard tunnel running and your players IP addresses are just 127.0.0.1?
but yes
they all connect from that localhost ip
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