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ID Mismatch Fabric 1.21.1 when adding mods to pre-existing world
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Pacific anchoveta posted this in #questions
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Pacific anchovetaOP
Certain modded blocks are mismatched on server and client.
Obviously asn't a good idea to add mods to a pre-existing world, but I'd really like this to work if possible. Not the end of the world if it doesn't since I have backups.
Obviously asn't a good idea to add mods to a pre-existing world, but I'd really like this to work if possible. Not the end of the world if it doesn't since I have backups.
MomentsDesktopclipfromApr292025.mp4
Pacific anchovetaOP
wondering if there's a solution to this problem or would it be better just to restore the backup
Asian black bear
Never dealt with this personally but I consulted AI and it seemed surprisingly helpful 🤣 (I don’t recommend AI in almost any circumstance)
Pacific anchovetaOP
what did it say?
Asian black bear
on my phone, i’ll try to copy/paste here as it doesn’t appear to have a share button
@Pacific anchoveta what did it say?
Asian black bear
Yes, an ID mismatch in a modded Minecraft world usually occurs when the block or item IDs (or registry names, in newer Minecraft versions) have changed due to:
- Mods being added/removed/updated
- Load order or config changes
- Inconsistent mod versions between client and server
Here are some ways to fix or mitigate the mismatch, depending on the situation:
### 1. Confirm Mod Version and Load Order Are Identical
Make absolutely sure that:
- The client and server have the exact same mods in the same versions.
- The config folder (especially files like
- The mod loading order hasn't changed (more critical in older versions).
### 2. Use a Tool Like Forge’s
In Minecraft 1.13+, Forge supports datafixers and registry remapping:
- You can remap missing or mismatched blocks/items by editing the
- If Forge detects missing registry entries, it may prompt you to accept a remap. Be careful—this can result in lost blocks/entities.
### 3. Use a Mod Like
In Minecraft 1.12.2 and below, try:
- The Forge
- Alternatively, use WorldEdit or similar mods to replace broken blocks.
### 4. Restore From Backup and Add Mods Carefully
If the mismatch broke the world:
- Restore from backup.
- Add one mod at a time, then load into the world and ensure everything works.
- This lets Minecraft safely register new blocks/items without displacing old ones.
### 5. Use Tools Like
If blocks have been replaced (e.g., a custom block becomes air or another block), you can:
- Use NBTExplorer to manually inspect and edit affected chunks.
- Use MCEdit or Amidst to visually replace blocks en masse.
Take this with a grain of salt please as it’s directly from ChatGPT. Also, to reiterate, I don’t recommend consulting AI, but being that it’s 5:30am for me and I’ve never had to deal with this issue, i’ll happily share this if it can help you
- Mods being added/removed/updated
- Load order or config changes
- Inconsistent mod versions between client and server
Here are some ways to fix or mitigate the mismatch, depending on the situation:
### 1. Confirm Mod Version and Load Order Are Identical
Make absolutely sure that:
- The client and server have the exact same mods in the same versions.
- The config folder (especially files like
blockIDs.cfg
, forge.cfg
, etc., in older versions) is the same between client and server.- The mod loading order hasn't changed (more critical in older versions).
### 2. Use a Tool Like Forge’s
MissingMappings
In Minecraft 1.13+, Forge supports datafixers and registry remapping:
- You can remap missing or mismatched blocks/items by editing the
datafixer
JSONs or letting Forge do some automatic remapping.- If Forge detects missing registry entries, it may prompt you to accept a remap. Be careful—this can result in lost blocks/entities.
### 3. Use a Mod Like
FML Missing Registry Remapper
(1.12.x)In Minecraft 1.12.2 and below, try:
- The Forge
level.dat
registry fix tool or NBT editors (like NBTExplorer) to edit level.dat
and *.dat
region files to correct or remove problematic IDs.- Alternatively, use WorldEdit or similar mods to replace broken blocks.
### 4. Restore From Backup and Add Mods Carefully
If the mismatch broke the world:
- Restore from backup.
- Add one mod at a time, then load into the world and ensure everything works.
- This lets Minecraft safely register new blocks/items without displacing old ones.
### 5. Use Tools Like
NBTExplorer
or Amidst
If blocks have been replaced (e.g., a custom block becomes air or another block), you can:
- Use NBTExplorer to manually inspect and edit affected chunks.
- Use MCEdit or Amidst to visually replace blocks en masse.
Take this with a grain of salt please as it’s directly from ChatGPT. Also, to reiterate, I don’t recommend consulting AI, but being that it’s 5:30am for me and I’ve never had to deal with this issue, i’ll happily share this if it can help you
Pacific anchovetaOP
i did already try to match server and client configs alongside making sure mods match as well
but that doesnt seem to fix it
so i might just try to add things one by one and see how it goes
Asian black bear
How many mods did you add to the modpack after the world was already created?
Pacific anchovetaOP
i added 3 and deleted 1
Asian black bear
this definitely breaks our discord rules so I don’t recommend doing it but uhhhh @AeonRemnant the resident king of all things modding. you know what to do in this situation? ðŸ˜ðŸ˜ðŸ˜
Wait wot? Against rules?
Asian black bear
rule #4
Smh.
Find what's broken, hone on that.
Asian black bear
Thank you Aeon 👑
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