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Chunk rendering/loading issues

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Morelet’s Crocodile posted this in #questions
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Morelet’s CrocodileOP
Currently having problems on a server im trying to set up. preloaded chunks using chunky, then popped into the world to take a look around. i have render distance for the world set to 10.
The problem im currently having is that for the most part, the server(i think?) will occasionally decide to only send 5 or 6 chunks. and when sending new ones old ones flicker out of view. its very inconsistent. im hoping its just some config setting i need to adjust for paper im unaware of.
i dont think its my client, because the issue only occurs on this server. not others or single player.
the control panel i have has, dubiously reliable info on ram and cpu usage and neither appears to be having any issues.
spark says tps is fine.
2025-02-19_08.44.00.png
Morelet’s CrocodileOP
no. i just f1.
ok
can you send a spark profiler?
:hmm:
Morelet’s CrocodileOP
annoyingly its stopped doing the thing. but ideally id hope to get an answer on why it happens in the first place :/
uhhh
whos ur server host? 🙂
Morelet’s CrocodileOP
ah.
regretably
:SadgePlant:
Morelet’s CrocodileOP
shockbyte. that being said. ive never had this particular issue before
:im_vibe_sob_phone:
friend
do yourself a big favor
#service-providers get a host from here
that cpu is why its been slow
cpu couldnt keep up with loading chunks
10 year old cpu nearly
Morelet’s CrocodileOP
ah.
and you have 3 threads of it out of 16
Morelet’s CrocodileOP
i knew itd be a krik is dumb moment.
not really
Morelet’s CrocodileOP
thank god. i thought this was gonna be a hard fix.
youve been persuaded to buy from a SHIT host
now you are lucky! you can find a host that has new gen cpu's
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